Monday, 9 November 2015

Temple

When creating my first model in Maya I was completely clueless on how to create anything, having not ever done any digital 3D modelling before it was really daunting to attempt creating one solo.

When learning how to create a 3D temple in class I felt like I was on the right track modelling one but unfortunately had to leave mid lesson to have my meningitis jab, upon returning to class I was surprised to find I had missed a lot and not knowing the system at all found I couldn't catch up during that session. 

Above is my first solo attempt at creating a 3D temple, I watched an online Youtube tutorial that same weekend following it step by step; taking me just under 3 hours to create it. It's not anything spectacular and lacks any fine details I could draw to paper but I am very proud of it - as it is my first 3D model.



Wanting to learn how I can further improve my Temple I attempted it again with some guidance from one of my course mates who taught me how to use extrude and bevel to create a more diverse range of shapes the effect being to create a more stylised temple by adding more detail. I was also taught how to add a spot light and a filter. Although I am proud of my first temple I am ecstatic with my second one because it looks really pretty and I learned a wider range of effects with my second temple- also how to render a 3D model.

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